Inner Fire is an AoE Nuke/Disarm ability that knocks enemies back. To learn how to deal with Huskar, stay tuned for our upcoming Huskar guide on playing against him. While he can be absolutely unstoppable in many games you do not want to pick him vs Ancient Apparition or Illusion heroes such as PL and CK. Important to note though, Huskar is a 10th pick type of hero. In the current meta of fighting with your team, Huskar can provide an amazing front-line tank, dishing out impressive single target DPS while also securing mid lane as few heroes are able to contest him. He has an AoE nuke and disarm that knocks enemies back, One of the best DoT single target spells in the game, Passive that gives him tons of health regeneration and attack speed when his life is low and a gap closing spell that slows enemies and damages both Huskar and the target, with a potential taunt by purchasing Aghanim’s scepter. The hero is conceptually simple, the lower his HP, the higher his DPS gets. Huskar is a ranged strength carry hero who has a high risk high reward play-style. This guide will focus on the standard way of playing Huskar, his item progression as well as the general game plan. Learn how to stomp every game playing Huskar.
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